Diablo3 fans:
http://twitter.com/Diablo
“树”没了?我觉得这很糟糕,虽然这还取决于他们怎样让“树”消失
如果他们使用类似于“神圣”的系统,这将会喊糟糕。
Bashiok:
没有“树”会怎么样?人们一定会四处推销自己的猜测的,这些猜测至少会让我们感到有趣。
我们将会看到技能系统到底是如何设计的。新系统是要从想法到理论,再到大体设计,一步步被验证后才能变成现实的。如果这样行不通,那么我们就回过头去使用已经发布了的那个系统——一个行得通的系统。但我认为我们能摆平这个没有“树”的系统。
我们已经反复提起过这个问题,所以本次twitter并不是算是“树”要消失的首次暗示,但它确实涉及到一个更深入的系统改变正在尝试中。
PS:10月14我们曾说过:“技能系统正在尝试一种新的运作方式和用户界面,不会过于大刀阔斧……但会有”
Quote:
Diablo3 fans:
http://twitter.com/Diablo
Skill trees gone? I think it is a bad idea, depending on what way they do it though.
If it uses a system like Sacred, then it would be terrible.
Bashiok:
People sure are running wild with interpreting what it could be, which is fun for us to read at least. :)
We'll see how it works out. It's still really only been tested in ideas and theory and messy whiteboard scribblings. Might be that it just doesn't work and we go back to the system we had post-Blizzcon, which in reality worked just fine. But we think we can one-up it a bit.
We've been iterating the entire time so really the newest tweet about trees going away wasn't the first hint, but it certainly contained a more concrete change in its text.
Oct 14th - "Skill system currently undergoing a new functionality and UI iteration. Nothing too radical... but it will be rad. Brosef."